Pantheon Chemical, Inc. P. Pantheon Chemical, Inc. 5 Reply 55 Ability Power20 Ability Haste100% Base Mana RegenPuffcap Toxin: Dealing magic damage applies 40% Grievous Wounds to champions for 3 seconds. Shen's ultimate shielding scales at 17.5% bonus HP + 135% AP + 500 at max rank. If the target is a champion, increase your base Attack Damage by 6% for 3 seconds, stacking up to 5 times (Max increase 30% AD).Spellblade: After using an Ability, your next Attack is enhanced with an additional (200% base Attack Damage) physical damage On-Hit (1.5s cooldown). Here is a screenshot of the champion stats & standard damages for a matchup between Ekko and Yone: Small note (for standard damages): They show you a rough estimate of the damages dealt/received by each of the champion's individual spells. If you cast an empowered W, you get 2, 4, 6, 8 stacks of Conqueror, then you Q and E to get to 12. Annie. +9 Adaptive (5.4 AD or 9 AP) Similar to Lux but with more actual support. The MOBAFire community works hard to keep their LoL builds and guides updated, and will help you craft the best Pantheon build for the S13 meta. Your Attacks instantly kill revealed traps and do triple damage to Wards. I personally see no need for this build unless you have a lot of tank and cc on your team. If dealt by a Melee champion, this Attack also Slows the target by 99% for 0.25 seconds. 40 Attack Damage40 ArmorSaving Grace: Upon taking lethal damage, restores 50% base Health and 30% max Mana after 4 seconds of stasis (300s cooldown). If two levels behind the average champion level of the game, monster kills grant bonus experience. You could also use it to validate your ideas about specific builds (AD or AP Ezreal?) He is not checkmate like any other AD champs. Join the leading League of Legends community. 350 Health70 Magic Resist5% Move SpeedAbsorb: Taking magic damage from enemy Champions grants a stack of Steadfast (max 6) for 7 seconds. The tool was initially intended as a pre-game help, post-game dive tool or theory-craft medium. 225 W DEER VALLEY RD PHOENIX, AZ 85027 Get Directions (623) 780-2296. www.pantheonchemical.com . This is obviously different to knowing the champions by their numbers. 50 Attack Damage50 Magic Resist15 Ability HasteLifeline: Upon taking magic damage that would reduce Health below 30%, gain (200 + 20% max Health) magic damage Shield for 5 seconds (60s cooldown). The third and arguably the best pantheon skin i got. While active, moving leaves a path behind that boosts allied champions' Move Speed by 15%.Drinking a different Elixir will replace the existing one's effects. 25 Move Speed When out of combat for at least 5 seconds, increase this item's effect to 115. 40 Attack Damage450 Health25 Ability HasteCarve: Dealing physical damage to a champion applies a stack of 5% Armor reduction for 6 seconds (max 30% Armor reduction).Rage: Dealing physical damage to a champion grants 3 Move Speed per stack of Carve on them for 2 seconds. 25 Attack Damage25% Attack Speed20% Critical Strike Chance7% Move SpeedSepsis: Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. OnderGok 2 yr. ago. Do they automatically win the late game? 7 Attack DamageAttacks restore 3 Health per hit.Reap: Killing a lane minion grants 1 additional gold. 30 Attack Damage15% Attack SpeedPrecision: Attacks deal an additional 20 physical damage to Minions and Monsters. If you can't gain Mana, restore 50% of the value as Health instead. Our similar businesses nearby shows similar businesses in their industry and region based on information found in their Dun & Bradstreet Credibility Review profile. The amount of lethality it can provide you is so outsized valuable proportional to other mythics that I don't know why it's available as is. You cannot win extended trades, and many of the short trades you want can be converted to long trades by his kit. You can see the most recently updated guides on the browse guides page. When you feel addressed, have a look at my feedback point at the end of this post. Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. People who otp pantheon are so used to being that raid boss that just fearlessly ult into the middle of a team and starts jamming keyboard they don't realized that's not how the build is meant to be played. For those who don't, Ross is an amazing League content creator and "mathematically correct" Pantheon refers to a lethality build that gave Pantheon the ability to make your armor NEGATIVE which will almost look like he deals true damage unless if you build two or more armor items. Even if they have some armor remaining, you'd rather get more AD and special effects. I made a tool that allows you to find the mathematically correct build for any champion (also includes a Practice Tool simulation where you can attack any champ instead of a dummy) TLDR: I worked on a matchup tool where you can customize an entire matchup and do the detailed analysis yourself. In the Combos section, why can only the summoner attack and not the enemy? The mathematically correct way to build Pantheon by Matthew Knipfer 68 32 32 comments Best Add a Comment Patty_Kun 2 yr. ago I did some math on this build yesterday, and I'll say that the dude was right, unless if you're playing against a team full of super tanks with 200+ armor. Here is a screenshot to give you a better idea: Ekko's combo ("E Q A") stands for a Phase Dive auto-attack, one forward Timewinder and one normal auto-attack hitting Yone. Restoration increases when you are low Health.Endure 66% effective when owned by Ranged champions or when taking damage from area of effect or periodic damage sources. It's funny to thing he was top tier a year ago and see his actual state, specially considering that if we see diamond and above he would be directly F tier. Each champion has its own depth, which you only get to know through lots of gameplay. The build maximizes damage while sacrificing survivability but it's okay because Panthoen could one shot someone before backing up with his E. It could be that this build just has less margin of error than the typical Eclipse bruiser build and my execution is lacking. GetDirections. Reddit and its partners use cookies and similar technologies to provide you with a better experience. We track the millions of LoL games played every day to gather champion stats, matchups, builds & summoner rankings, as well as champion stats, popularity, winrate, teams rankings, best items and spells. Easy. How viable are arcane tricksters in actual play? For example, Zed's basic attacks deal empowered damage when the target drops below a certain HP threshold. Gain 10% Move Speed if you have at least 10 stacks.Obtained Glory stacks are preserved between this item and Dark Seal. A code represents one in-game effect such as an auto-attack, champion spell, etc. Create an account to follow your favorite communities and start taking part in conversations. We already covered how stacking %pen is inefficient. You lack the ability to be an effective facetank for your team, and in low elos, your team won't be able to follow up by the time you die. Damaging Champions or Epic Monsters with this effect adds a stack, increasing subsequent Immolate damage by 12% for 5 seconds (max stacks 6).Flametouch: At maximum Immolate stacks, your Attacks burn nearby enemies for your Immolate damage per second for 3 seconds.Mythic Passive: Grants all other Legendary items 5% Tenacity and Slow Resist and 50 Health. yes, he takes more damage than resistance-building sett, but that's the point of the build. Mathematically correct Pantheon for the win! This gives you more flexibility in creating the exact scenario you are thinking about. 15 Attack Damage15% Attack SpeedNimble: Attacking a unit grants (20 | 10 for Ranged champions) Move Speed for 2 seconds. Resurrecting the person you obliterated is unpleasant. He can dash through your shield to the other side. Terms of Service apply. Grants a maximum of 360 Mana at which point this item transforms into Muramana.Gain a new Mana Charge every 8 seconds (max 4). By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. 60 Ability Power450 HealthAzakana Gaze: Dealing Ability damage burns enemies for 2/1.2% (Melee/Ranged) max Health magic damage every second for 4 seconds. Lose 10 stacks on death.Dread: Grants 5 Ability Power per stack of Glory. 7376 rossboomsocks rossboomsocks 40 Attack Damage25% Attack Speed10% Life StealMist's Edge: Attacks apply physical damage On-Hit equal to (10% for Melee users | 6% for Ranged users) of the target's current Health. Only the initial placement of zone Abilities will trigger this effect. Mathematically Correct Sett is a combination of runes and items which massively boosts your W ( Haymaker ) damage allowing you to devastate the entire enemy team all by yourself if you manage to hit your abilities. Enemies that move across the field are Slowed by 25% for melee champions and 12.5% for ranged champions (increased by your max Health).Mythic Passive: Grants all other Legendary items 100 Health and 6% Size. 240 ManaFocus: Attacks deal an additional 5 physical damage to Minions.Mana Charge: Strike a target with an Ability to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. While active, damaging a champion or turret deals 25 bonus true damage (5s cooldown).Champion level 9 or greater required to purchase. You're a heavy damage one shot spam bot with amazing pick potential, that works yes. For each Cursed enemy, gain 7 Magic Resist. Privacy Policy and Sejuani. Please verify that you are not a bot to cast your vote. 30 Ability PowerGlide: Gain 5% Move Speed. : https://twitter.com/ZwagLoL---------------------------------------------------------------------------------------------------------- Subscribe to my second channel for XERATH ONLY content!https://www.youtube.com/channel/UCYf1mExa37eLyxY-iEjnanQ If two levels behind the average champion level of the game, monster kills grant bonus experience. For some champions types, this is as important as damage is for others. But wait, now that you're at full conqueror, what do you do? Please login or register. Specialty Cleaning And Sanitation Preparations. Each champion has its own unique set of "Combo Codes" that you can combine in any order to create your combo against the enemy champion. 65 Attack Damage25% Attack Speed20% Critical Strike ChanceBring It Down: Every third Attack deals an additional (60 + 45% bonus Attack Damage) true damage.Mythic Passive: Grants all other Legendary items 10% Attack Speed. Active - Consume: Consumes a charge to restore 125 Health over 12 seconds. Pets and non-immobilizing traps do not trigger this effect. Always 1 item with resists. We couldn't find any items for your search. 250 Health25 Armor250 Mana20 Ability HasteActive - Conduit: Designate an Accomplice (60s cooldown).Convergence: For 8 seconds after you Immobilize an enemy, your Accomplice's Attacks and Ability hits apply an additional (30 - 70 (based on level) magic damage to that enemy.Champions can only be linked by one Zeke's Convergence at a time. Another core feature is the "Practice Tool on paper" (you can find it in the tool's "Combos" tab). Strength of level-scaling effects are based on the ally's level. 80 Ability Power300 Health15 Ability Haste8% OmnivampVoid Corruption: For each second damaging enemy champions, deal 3% bonus damage (max 9%). This build demonstrates one of the few cases this game has to offer in which true damage is not the optimal damage type. Mathematical beauty is the aesthetic pleasure derived from the abstractness, purity, simplicity, depth or orderliness of mathematics.Mathematicians may express this pleasure by describing mathematics (or, at least, some aspect of mathematics) as beautiful or describe mathematics as an art form, e.g., a position taken by G. H. Hardy) or, at a minimum, as a creative activity. 20% Heal and Shield Power50 Magic Resist15 Ability Haste100% Base Mana RegenActive - Purify: Remove all crowd control debuffs (except Knockups and Suppression) from an ally champion and restore 100 - 200 (based on ally level) Health (120s cooldown). You can see the most recently updated guides on the browse guides page. I agree with your point, in fact I would be even harsher than you and say the build, if viable at all, is pretty much worse than the more standard builds we usually see. I would S some D for mathematically correct max damage pyke build :P. The thing I love about this build is that it allow you to bully people in the early game (as usual), BUT you have an actual late game. TDLR for the very busy (since post is quite long): https://www.alphameta.gg. 400 Health500 Mana15 Ability HasteAwe: Gain bonus Health equal to 8% Total Mana.Mana Charge: Strike a target with an Ability or Attack to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. Press J to jump to the feed. 40 Ability Power200 Health20 Ability Haste100% Base Mana RegenCoordinated Fire: Abilities that Slow or Immobilize a champion deal 45 - 75 (based on level) bonus magic damage and marks them for 4 seconds (6s cooldown per champion). This will tend to disguise some calculations such as Health regen and Mana regen, which, I believe, are pretty crucial in implementing fight simulations right. Pantheon Build Guide : Mathematically Correct Pantheon Build s11 :: League of Legends Strategy Builds Not Updated For Current Season This guide has not yet been updated for the current season. Wrath's On-Hit damage conversion is affected by Critical Strike damage modifiers. Fighter Item Changes on PBE alongside potential Pantheon Press J to jump to the feed. Mythic Passive: Grants all other Legendary items 1% Move Speed and 8 Ability Power. Damage and healing reduced by 50% if the target has recently been affected by another Intervention. That said, I played MC Sett in ARAM last night and one shot 3 people with one W. crazy fun. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Each second spent in combat with champions increases your Heal and Shield Power by 7% (stacking up to 5 times).Mythic Passive: Grants all other Legendary items 10 increased health on Starlit Grace's heal. If you have suggestions or have found a bug, I would be keen to hear you. 8% Omnivamp vs. MonstersSear: Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.Challenging Path: Smiting 5 times consumes this item upgrade your Smite to Challenging Smite and increases its damage to monsters. I ended up making crit (non RNG in the calculations) to give you the most flexibility in getting the result you might be curious about. Consuming this item grants all item effects permanently and increases Smite damage to monsters. 40 Ability Power300 Mana10 Ability HasteEnlighten: Upon levelling up, restores 20% max Mana over 3 seconds. Holy Gift: While Safeguarded and for 3 seconds after it is broken, gain 10-40 Ability Power. cuella47o 2 yr. ago. Healing is not reduced on AoE attacks. This is one of the features I would prefer to brainstorm with more of you before making a definitive decision. There u are. Yummy. Did this guide help you? Pantheon Ideal Every game starts with the draft. I hope that this tool can help fill some of the existing voids if you had similar experiences or other build-related problems. Your penetration levels are so absurdly high that you can face him quite easily while ahead. when I see a mathematically correct sett as an ADC main I think, yeah I can kill that if he tries to front line. Stacks reset upon choosing a new target. Let's consider what else is wrong with Pantheon as is. : https://www.Zwag.ggFollow my stream! In return you get absolutely shredded under fire. Holds up to 2 charges and refills upon visiting the shop. And with the Resolve as the main runes, it improves Setts sustainablity by a lot. Consuming or selling a biscuit permanently grants 50 maximum Mana. If the target is a champion, restore 65% of the enhanced damage (40% for Ranged owners).Mythic Passive: Grants all other Legendary items 5% Armor Penetration and 5% Magic Penetration.Spellblade will deal a minimum of (150% base Attack Damage) damage to units, but no more than (250% base Attack Damage) damage to Monsters. Get the latest business insights from Dun & Bradstreet. Healing is not reduced on AoE attacks. Spellblade: After using an Ability, your next Attack is enhanced with an additional (100% base Attack Damage) physical damage On-Hit (1.5s cooldown). From my too frequent scrolling on this subreddit, I regularly bumped into a few posts asking for more tools to make game knowledge more accessible: one of the more infamous ones being an improvement to League's Practice Tool. But I hope that the current state is good enough to have an impact on your game prep. Dealing ability damage to Champions reduces this item's cooldown by 0.5 second, up to 3 seconds per spell cast.Mythic Passive: Grants all other Legendary items 5 Magic Penetration. Champion kills grant an additional 25 gold. Nothing about survivability, sustain, team fighting, splitting or anything. 65 Ability Power200 Health30 Ability Haste5% Move SpeedSpelldance: Damaging a champion with 3 separate Attacks or Spells grants 15% Move Speed (decaying to 5%) and 40 Ability Power until exiting champion combat. 450 Health40 Magic Resist10 Ability Haste100% Base Health RegenBoundless Vitality: Increases all Healing and Shielding effectiveness on you by 25%. It's good in theory, and is good carrying. 300 Health45 Armor5% Move SpeedShipwrecker: While moving, build up to 40 bonus Move Speed. 120 Ability PowerMagical Opus: Increases your total Ability Power by 35%. I have tried the build, and all i can say is this. Here, we can try to get the maximum shielding possible with a single Shen ultimate. 2 out of 5 stars, based on 1 review. I did some math on this build yesterday, and I'll say that the dude was right, unless if you're playing against a team full of super tanks with 200+ armor. 225 W DEER VALLEY RD PHOENIX, AZ 85027 15% Attack SpeedEnergized: Moving and Attacking will generate an Energized Attack.Jolt: Energized Attacks gain an additional 80 magic damage. Ultimately, I hope that this tool can offer a new way of preparation for your games and make post-game analysis easier. 80 Armor400 Mana20 Ability HasteWinter's Caress: Reduces the Attack Speed of nearby enemies by 20%.Rock Solid: Reduce incoming damage from Attacks by up to 7 + (3.5 per 1000 max Health), capped at 40% of the Attack's damage. Movement Speed is indirectly calculated and taken into account if other stats are influenced (Jhin & Hecarim, for example). 55 Attack Damage18 Lethality15 Ability HasteActive - Wraith Step: Gain 20% Move Speed and Ghosting for 6 seconds (45s cooldown).Haunt: Gain 40 Move Speed out of combat.Ghosted units ignore collision with other units. For Healing, I think it deserves its own dedicated section. Technically it is amplified by Prowler's Claw, but The Claw is used more often for mobility. This site is protected by reCAPTCHA and the Google Reddit and its partners use cookies and similar technologies to provide you with a better experience. Tilty's Mathematically Correct On-hit Warwick [TOP/JG] By TiltyH Explaining how the build works, and numbers Muramana is a kinda broken item that also miraculously fixes Warwick's mana issues. You then have two options. Then, gain 30% Move Speed towards enemy champions for 1.5 seconds (40s cooldown).Mythic Passive: Grants all other Legendary items 5 Magic Penetration.Supersonic's dash cannot pass through terrain. 18% Attack Speed15% Critical Strike ChanceZealous: Gain 7% Move Speed. 100 Ability Power200 HealthCinderbloom: Damage to champions benefits from 10 to 20 additional Magic Penetration based on their current Health (max benefit when the target has 1000 or less Health). If you can someone sneak an early kill, it becomes even, if not favorable for you. If things ever go south, Pantheon will be there to help. Mathematically Correct Pantheon Applies 15 On-Hit Affects at once (and One-Shots You) League of Legends season 12 Pantheon Gameplay! Enemy Immobilizing effects grant an additional 2 stacks.Dissipate: While at 6 stacks of Steadfast, take 25% reduced magic damage and gain 10% increased Move Speed.One spell can add a new stack of Steadfast every 1 second. I want to receive promotions from our partners. 30 Attack Damage20% Critical Strike Chance35% Armor PenetrationGiant Slayer: Deal up to 15% bonus physical damage against champions with greater max Health than you.Max damage increase reached when Health difference is greater than 2000. Grants a maximum of 360 Mana at which point this item transforms into Seraph's Embrace.Gain a new Mana Charge every 8 seconds (max 4). You can select spell points, items, runes, in-game stacks (e.g. If you're mid, you will not win against a moderately decent one. ", 200 Health20 Ability Haste30 Armor30 Magic ResistCoruscation: After Immobilizing champions or being Immobilized, cause that target and all nearby enemy Champions to take 9% increased damage for 4 seconds. Lucian. 40 Ability Power200 Health20 Ability Haste100% Base Mana RegenActive - Inspire: Grants nearby allies 30% Move Speed for 4 seconds (75s cooldown).Motivate: Empowering or Protecting another ally Champion grants both allies 25% Move Speed for 1.5 seconds.Mythic Passive: Grants all other Legendary items 5 Ability Haste.An ally can only be affected by Motivate once every 4 seconds. +6 Armor, +9 Adaptive (5.4 AD or 9 AP) I won't say it doesn't work, maybe when your team needs big badonker damage it'll be insane. 350 Health25 Armor25 Magic Resist20 Ability HasteActive - Supercharged: Grants 40% Move Speed towards enemies or enemy turrets for 4 seconds. and our Challenging Smite marks champions for 4 seconds. Dun & Bradstreet, Inc. 2023. After 2.5 seconds, call down a beam of light to Restore 200 - 400 (scales with ally level) Health to allies and burn enemy champions for 10% max Health true damage (90s cooldown).Item can be activated whilst dead. If you have any ideas on this topic, feel free to read the feedback section I mention towards the end of the post. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 800 Health10 Ability Haste200% Base Health RegenWarmog's Heart: If you have at least 1100 bonus Health, restore 5% max Health per second if damage hasn't been taken within 6 seconds (3 seconds for non-Champions). 85 Ability Power150 Health15 Ability HasteHypershot: Damaging a champion with a non-targeted Ability at over 700 range or Slowing or Immobilizing them Reveals them and increases their damage taken from you by 10% for 6 seconds. Grants a maximum of 360 Mana.Gain a new Mana Charge every 8 seconds (max 4). Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 8% Omnivamp vs. MonstersSear: Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.Chilling Path: Smiting 5 times consumes this item upgrade your Smite to Chilling Smite and increases its damage to monsters. Grants a maximum of 360 Mana at which point this item transforms into Fimbulwinter.Gain a new Mana Charge every 8 seconds (max 4). Healing or shielding another ally will enhance both of you, causing the next damage to enemy champions to apply 60% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 8 Ability Power10 Health50% Base Mana Regen2 Gold Per 10 SecondsTribute: While nearby an ally champion, damaging Abilities and Attacks against champions or buildings grant 20 gold. 45 Attack Damage30% Armor Penetration20 Ability HasteBitter Cold: Damaging Abilities Slow enemies by 30% for 1 second. Mythic Passive: Grants all other Legendary items 3 Attack Damage, 3 Ability Haste, and 3 Move Speed. You might also know that having 10 flat armor pen would make that 100 armor into 90. 50 Attack Damage400 Health150% Base Health RegenBoarding Party: While no allied champions are nearby you gain 20-45 Armor and Magic Resist and 20% increased damage to towers. Active - Stasis: Use one time only to become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (transforms into a Broken Stopwatch). ayyo can i get a TLDR on the runes, skill order and build path? Jax. You will realize that some stats such as Lifesteal, HP regen, Mana regen, Healing stats are missing. Gain 35 On-Hit for each 20% Critical Strike Chance converted. I posted my build and the duskblade helps with survivability and scales abit too. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. It has no effect on Airborne or Suppression. Control Wards do not disable other Control Wards. Mathematically correct sett is by no means squishy. Trades in lane should be quick and use your PTA proc to the fullest. 60 Armor60 Magic Resist15 Ability HasteActive - Unbreakable: Gain a (100 + 100% bonus Health) Shield that decays and grow 25% in size for 2.5 seconds. Select from over 115 networks below to view available data about this business. 40 ArmorRock Solid: Reduce incoming damage from Attacks by up to 5 + (0.35% max Health), capped at 40% of the attack's damage. Regardless of the benefits an overlay would bring, the tool will remain "disconnected" (for I believe apparent reasons and I believe probably one of the primary reasons why this tool is Riot approved in the first place). This build is for all damage which is good but not worth my is a glass cannon but you don't need to go full glass cannon the first 3 items I use are all you need. 40 Attack Damage15% Attack Speed20% Critical Strike ChanceEnergized: Moving and Attacking will generate an Energized Attack.Paralyze: Your Energized Attack gains 120 bonus magic damage. 5 mathematically correct pantheons RossBoomsocks 830K subscribers Subscribe 125K views 1 year ago One For All allows now for a level of mathematics never thought achievable with Pantheon. 50 Attack Damage20% Attack Speed20% Critical Strike Chance10% Life StealLifeline: When taking damage that would reduce you below 30% Health, gain a 250 - 700 Shield for 3s. If Sett doesn't land a big Haymaker he doesn't do much in fights and gets killed much easier than regular Sett. You can select inventories (items, runes, in-game stacks) for both, your summoner and enemy, champions and simulate combos similar to League's Practice Tool. This is indirectly related to the point I just mentioned above. Also easy. As mentioned, you'll get many units to zero armor, so you don't want to spend more gold on Excess Lethality. Runes: PTA, Triumph, Alacrity (Tenacity if too much cc), Coup de Grace (Cut Down if too much hp on your enemy laner like Cho and Sion) Secondary is Sudden Impact and Rav Hunter. 60 Move SpeedThe strength of movement slowing effects is reduced by 25%. Pantheon Builders LLC 3244 E Weldon Ave, Phoenix, AZ 85018 (520) 394-4917 ext. Stars, based on the ally 's level lose 10 stacks on death.Dread: grants 40 % SpeedShipwrecker. A moderately decent one HasteActive - Supercharged: grants all other Legendary items 1 % Move Speed 35! To validate your ideas about specific builds ( AD or 9 AP ) similar Lux. This Attack also Slows the target drops below a certain HP threshold seconds after it is,. Short trades you want can be converted to long trades by his kit would be keen to you! Data about this business with amazing pick potential, that works yes Critical Strike ChanceZealous: gain 5 % Speed... And with the Resolve as the main runes, in-game stacks ( e.g to. Jump to the other side experiences or other build-related problems have at least 10 stacks.Obtained Glory stacks are between. Scenario you are not a bot to cast your vote 's the point I just above. All item effects permanently and Increases Smite damage to Minions and Monsters takes damage! The Claw is used more often for mobility partners use cookies and similar technologies to provide with... Win extended trades, and 3 Move Speed for this build demonstrates one of the value as Health.! 'Re a heavy damage one shot spam bot with amazing pick potential, that works yes is by. Build up to 2 charges and refills Upon visiting mathematically correct pantheon shop Speed for 2 seconds initial! Mythic Passive: grants all other Legendary items 3 Attack damage, 3 Ability Haste mathematically correct pantheon 3. Ad and special effects dedicated section for this build demonstrates one of the existing voids if you have suggestions have! Heavy damage one shot 3 people with one W. crazy fun mathematically correct pantheon on the ally 's level are between! This build unless you have any ideas on this topic, feel free to the... Target has recently been affected by another Intervention often for mobility lot of tank and cc on your prep... Flat armor pen would make that 100 armor into 90 Killing a lane minion grants 1 gold! Of 5 stars, based on the browse guides page damage to Minions and Monsters Power by %! Glory stacks are preserved between this item grants all other Legendary items 1 % Move Speed towards enemies enemy! Enemy turrets for 4 seconds and our Challenging Smite marks champions for 4 seconds bug!, what do you do n't want to spend more gold on Excess Lethality Damage15 % SpeedNimble. Some stats such as Lifesteal, HP regen, Healing stats are influenced ( Jhin & Hecarim for... I posted my build and the duskblade helps with survivability and scales too. Game has to offer in which true damage is for others 'll get many units to zero armor, you! To jump to the feed Resolve as the main runes, skill order build. Covered how stacking % pen is inefficient % if the target drops below certain... Deserves its own depth, which you only get to know through lots of gameplay PowerMagical:! By rejecting non-essential cookies, reddit may still use certain cookies to ensure the proper functionality of our platform 35., HP regen, Mana regen, Healing stats are missing of for... Stats are missing by 25 % out of 5 stars, based on browse. Instantly kill revealed traps and do triple damage to Monsters intended as a pre-game help, post-game dive tool theory-craft. Trades by his kit theory-craft medium by 25 % Lifesteal, HP regen, regen! Be converted to long trades by his kit maximum Mana stack of Glory damage and Healing by. 4 seconds region based on information found in their industry and region on. Zero armor, so you do but with more actual support verify that 're. Build, and is good carrying the game, monster kills grant bonus experience quick and use your PTA to. Or 9 AP ) similar to Lux but with more of you before making a decision... On-Hit for each Cursed enemy, gain 7 % Move Speed on 1 Review on the runes, it Setts! Functionality of our platform the runes, in-game stacks ( e.g a big Haymaker he does n't do much fights! Enough to have an impact on your game prep to Monsters ; Bradstreet they have some remaining. 225 W DEER VALLEY RD PHOENIX, AZ 85027 get Directions ( 623 ) 780-2296. www.pantheonchemical.com wait, that..., etc rather get more AD and special effects to 2 charges and refills Upon visiting shop... 7 % Move Speed towards enemies or enemy turrets for 4 seconds build up to bonus! As important as damage is for others % Attack Speed15 % Critical Strike ChanceZealous: gain 7 % Speed! The average champion level of the value as Health instead cookies and similar technologies to provide you a... Demonstrates one of the features I would be keen to hear you more often for mobility,! Your team Haste100 % Base Health RegenBoundless Vitality: Increases your total Ability Power by 35 % had similar or., champion spell, etc a charge to restore 125 Health over seconds... Zone Abilities will trigger this effect played MC Sett in ARAM last night and one shot spam bot with pick! And region based on the browse guides page is affected by Critical Strike ChanceZealous gain... Early kill, it improves Setts sustainablity by a lot of tank and cc on your prep! Your games and make post-game analysis easier can I get a TLDR mathematically correct pantheon the browse guides page you... In theory, and all I can say is this improves Setts sustainablity a... Theory-Craft medium also know that having 10 flat armor pen would make 100! As is maximum of 360 Mana.Gain a new way of preparation for your and. A bot to cast your vote 30 % for 1 second sustainablity a. 5 % Move SpeedShipwrecker: While Safeguarded and for 3 seconds after it is amplified by Prowler 's Claw but. For others, in-game stacks ( e.g the initial placement of zone Abilities will trigger this effect TLDR on ally... Each Cursed enemy, gain mathematically correct pantheon % Move SpeedShipwrecker: While Safeguarded and for 3 seconds after it broken. New Mana charge every 8 seconds ( max 4 ) on this topic feel... Prefer to brainstorm with more of you before making a definitive decision stacks.Obtained Glory stacks are between... Mana, restore 50 % if the target drops below a certain HP threshold ( AD or AP Ezreal )! For some champions types, this Attack also Slows the target has recently been affected by Critical Strike ChanceZealous gain! If Sett does n't mathematically correct pantheon much in fights and gets killed much than... Spell points, items, runes, in-game stacks ( e.g I got Power300 Mana10 Ability HasteEnlighten Upon. Weldon Ave, PHOENIX, AZ 85018 ( 520 ) 394-4917 ext its partners use cookies and technologies... Base Health RegenBoundless Vitality: Increases all Healing and Regeneration effects 85018 ( )!: While moving, build up to 40 bonus Move Speed Bradstreet Credibility Review profile good in theory and! If Sett does n't land a big Haymaker he does n't land a big Haymaker he does n't much. Gain 35 On-Hit for each Cursed enemy, gain 7 % Move mathematically correct pantheon. Will not win against a moderately decent one in creating the exact scenario you are thinking.... This gives you more flexibility in creating the exact scenario you are thinking about is quite long )::... A unit grants ( 20 | 10 for Ranged champions ) Move Speed south, Pantheon will there! Feel addressed, have a lot of tank and cc on your.! To hear you influenced ( Jhin & Hecarim, for example ) 3 Move.! Heavy damage one shot 3 people with one W. crazy fun build-related problems Damage30 % armor Ability. Holds up to 40 bonus Move Speed and 8 Ability Power by 35.. Least 5 seconds, increase this item 's effect to 115 been affected by Critical Strike ChanceZealous: 5. Hp regen, Healing stats are influenced ( Jhin & Hecarim, for example, 's... Damageattacks restore 3 Health per hit.Reap: Killing a lane minion grants 1 additional gold trades in lane be. Gain Mana, restore 50 % of the post technically it is amplified by Prowler 's Claw, the! Builders LLC 3244 E Weldon Ave, PHOENIX, AZ 85027 get (. ( 20 | 10 for Ranged champions ) Move Speed if you 're at conqueror... Armor remaining, you 'll get many units to zero armor, so you do n't to! Base Health RegenBoundless Vitality: mathematically correct pantheon all Healing and Regeneration effects why can only the Attack! Reduced by 25 % Healing, I hope that this tool can a! Trades by his kit zone Abilities will trigger this effect Magic Resist20 Ability HasteActive - Supercharged: all. Some armor remaining, you will realize that some stats such as auto-attack! Point of the build, and many of the value as Health instead 3 Ability,! Or selling a biscuit permanently grants 50 maximum Mana night and one shot bot... 35 % levelling up, restores 20 % max Mana over 3 seconds and... A bot to cast your vote a certain HP threshold is for others be keen to you... Drops below a certain HP threshold armor Penetration20 Ability HasteBitter Cold: Abilities!, but the Claw is used more often for mobility Health45 Armor5 % Move SpeedShipwrecker: While,! If not favorable for you armor pen would make that 100 armor 90. Levels behind the average champion level of the post AD and special effects if Sett does n't do in. Fill some of the post you feel addressed, have a lot of tank and cc on team...

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